Huizinga

navigating the digital continuum of museums and playgrounds

reading time: 5 minutes As I navigated the digital realm of META-STRAND, its dual essence resonating, I found myself amid a dance of binaries. Here in this meta-world, inspired by the postmodern video game Death Stranding, the conceptual divide between museum and playground converged, manifesting in a spectral form that I will refer to as the “semiotic playground.” But […]

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why Death Stranding: bridging gaps in a fractured world, and why I just can’t let go

reading time: 5 minutes the melodic appeal of a broken symphony Pour yourself a cup of that bitter delight, dear reader. Yes, the one that, if it were to be personified, would feel like J.R.R. Tolkien and Depeche Mode bumped into each other at a clandestine nightspot, somewhere between Middle-Earth and a dim underground club. Sip on it, for

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